A  Virtual Game  Odyssey


GameStopinder is a Virtual Game Coaching and Teamwork Hub and a Virtual Weapons Market for the selling and buying of virtual weapons and various virtual items in games. It is a stopinder (center and platform) for  contemporary virtual past-time gamers, especially virtual game players, sellers and buyers of virtual weapons and virtual game items such as cosplay in popular contemporary games. It is for those who want to play games and purchase virtual weapons for a particular game or those who want to sell their own or acquired virtual weapons and virtual items in game.  It offers a social gathering platform for all those who are interested in playing games, and having happy times together as they embark at gamestopinder for a long virtual game journey - A Virtual Game Odyssey Its philosophy is: Play, Chat, Challenge, Learn and Earn !

Virtual Game Coaching

To start, contact our professional coach and confirm your interest to be a trainee.  Confirm the number of hours you would like to apply for.  Make the payment, either through Pay Pal or by Online Banking or SWIFT TT.  Make sure you have access to a good computer with good graphic card.  Follow coach instruction for the setup and commencement.  Have your particpation going.  After you have completed your training courses, you are welcome to continue playing with us in our association for free. On your way you will also receive free virtual games coaching and advices from our team leader.

Coaching Rate: Free Coaching Trails (You payat a certain rate per hour only if you really need a professional coaching)

Name of the Games: Any well-known virtual game of your interest.  Please contact and confirm with the professional coach

Professional Coach: Mr. Tan Wei Song

Training Duration: Flexible

If you are interested in the coaching and need more information, please contact Tan Wei-Song

Email:     Tel/Fax: +607-5909688      Mobile: +6012-424 6786

However, if you have fallen in love with deep fantasy philosophy of superheroes, read on about this possibility of an impossible realism!

aurora borealis or the Northern Lights
The scientific facts and Real World Views interpretation

The Scientific Interpretation:  How it Works

1. Charged particles from the sun are dragged into the atmosphere by the Earth's magnetic field.

2. The charged particles collide with nitrogen and ozygen atoms, releasing flashes of coloured light,  AKA, "The Northern Lights". The colour of the northern lights depends on the type of atom involved in the collision.  Our atmoshpere consists of mainly oxygen and nitrogen atoms.  Because the composition of our atmosphere varies, different colour auroras occur at different heights.

i. Red Lights occur at altitudes of 150 miles and above.

ii. Green Lights occur a altitudes of up to 100 miles.

iii. Purple Lights occur at altitudes of 60 miles and above.

iv. Blue Lights occur at altitudes up to 60 miles.

3. Aurora is the Latin word for 'dawn' and refer to the Roman Godess Aurora.  Boreas is the Greek name for the northern wind.  It was Pierre Gassendi in the 1600's who put the name aurora borealis to this amazing phenomenon.  That is why we called them the northern lights.  Obviously, it occurs day and night but our eyes can only see them at night when we have a dark background.

4. The aurora borealis isn't the only 'light show' the universe has to offer to our planet.  The Southern Atmosphere has its own version of the northern lights called the aurora australis or Southern Lights.

The Real World Views' or Logico-Psychophilosophical Interpretation:

In the language of 'Real World Views' or the Fourth Way, it can be elaborated thus:

5. Our Earth is not the only planet that can drag, capture and eat these charged particles from the Sun and our Sun also receive 'something' to 'eat' from suns from other solar systems and more higher up in Our Ray of Creation, and Our Ray of Creation is only one of the many millions more rays of creation in the Absolute.

6. Our physical body drags, captures and eats ordinary food, water and air but our minds feed on impressions with our perceptive organs and one important source of impression food amongst many others  is simply the lights from our Sun and the lights from the stars.  The northern lights and the southern lights are special foods as aurora for our Earth itself.  The Earth traps and stores them in the atmosphere at its magnetic poles with its magnetic  field for long-term use, for itself and also for some beings coated on her surface, with purposes and principles of operation whose arisings we do not known much at the moment.  The essence inside these lights and colors is the psyche matters or consciousness or spiritual energies which they have in their essence.  What we really see with our naked eyes is the forms of these energies, namely, plasma or charged particles and their collisions with themselves and particles in our Earth's atmosphere in the continuous production process of being-aurora borealis and being-aurora australis - these quanta or wave-quanta have psyche properties or cosmic properties and thus can be denoted with psyche indices.  These psyche are good foods for the soul and 'souls' of all one-brained, two-brained and three-brained beings, who have been the beast of burden for our Earth, and that some ascending existing psyche hydrogens that have being produced through the psychic digestion of impressions would be able to harness them for refining further their existing psyche hydrogens to free themselves from being a beast of burden to our Earth.  These ascending psyche hydrogens become more and more conscious as they refine and ascend higher and higher to the level of Superman, Perfect Man, Great Man, Dear Leader, Super Fantastic Kundabuffer Heroes, etc.  from the current Age of Aquarius; God, Prophets, Holy Man, Saints, Monks, Imams, Lamas, etc. from the previous receding Age of Pisces; and now every other  mystical being chanced encountered and compared to look higher amongst themselves, has been looked upon by humans themselves as higher man  - godly, holy, leader or heroes whether real or fake! 

Fantastic Kundabuffer Heroes  Receiving and Issuing For and From  the 
Real  World  Views of  the  Young  Human Beings on Mother Earth

High up in Our Ray of Creation, in the Aquarius Constellation, psyche hydrogens of 'fantastic kundabuffer heroes' of various qualities and levels, descended and gathered in our mystical Earthly auroras staying here as food sources and deliver continuously to the young human beings on Earth those psychic foods, 'Heroes,' perfected in the psyche center of the aqua-sacred illustrator beings living and breeding to propagate the same on Mother Earth .......

It all began in the Age of Aquarius, back-dated at least to the year 1917 of the Gregorian Calendar and the Snake Being year of the Chinese Calendar where some much aroused and excited three-brained 'Snake-Essence' beings took a deep interest and hope to be  'Dragon-Essence' three-brained beings and at the same time, you know what - 'capitalistic dollar-making psychology', developed in their inner essence the characters necessary to fight the terrible 'Evils' arising from the seemingly standard good behavior of the already established  feudal sociotechnocosmoses and the emerging wealth-accumulative capitalistic sociotechnocosmoses.  The good in this apparent normal-looking behavior of the sociotechnocosmoses or historical process of the transitional groups seems to beget an equal and powerful evil at work for the sociotechnocosmic destruction of the 2 groups of historical sociotechnocosmoses, that is, feudal stopinders and capitalistic stopinders.  The terrible conflict of the Good and the Evil happened in all known possible psychic dimensions of the three-brained beings of that period. 

So in their wiseacring the Good has to be iconized as Superheroes to fight against the equally terrible and powerful Superevils - and the outcome of any of these life and death struggles must always have a winner and it must also be one of these Superheroes.  In order to show how powerful evil is, the superheroes must be made to go through dangerous life threatening odyssies and even with experiencing no-win outcome at times.  As the super psychic properties of these beings could not be found in all the 4 bodies of the ordinary  three-brained beings, the only way 'to-be' is to have them lodged in their subconsciousness and especially in their dreams.  The superhero characters in their dream must look almost different and highly enhanced with divine 'halo' and identiy separate from the basic look of a normal three-brained being and lodged in a special place in the subconsciousness kunda and buffered to prevent it from disappearing, and yet able to emanate its influences from time to time for a long period of time.  So began the rapid 'wishing-and-hoping' moments of identity from 'normal' to 'super' to arouse the curious minds of our young 'normal' human beings, whenever the tales began ..... and so successful was this psychic mechanism of inner 'wishing-and-hoping' moments on the young human beings of that time and our time and now also having spread and aroused the interest of many of the adult and old human beings here on mother Earth that a process called 'superhero addicting' have partially occurred and crystallized in their brains and still being kundabuffered in the same way.

Name them all, the octave of all these heroes illustrated popularly in comic scripts and also real life-like scripts cannot end till today .......

This type of fantastic kundabuffer superhero being
-psyche hydrogens, Saitama or 'One-Punch Man', from Above has a unique superpower delivered to the dream of our young beings during the Age of Aquarius, that help him defeat the evil hydrogens of 'villains' that he battles.  He has the ability to defeat any opponent or opposing psyche hydrogens from 'villian' with a single punch, and this power is sourced from auroras (according 'Real World Views').  The biggest advantage is that it makes it easy for him to defeat 'enemies' -- which is essential because he lives in an alternate sociocosmic nation-stopinder bearing the name 'Japan' that is constantly under attack by 'monsters hydrogens' -- but because it doesn't take long to throw a punch, easily vanquishing his foes leads to constant boredom.  The source of Saitama or One-Punch Man arising is from the illustrator being called Yasuke Murata whose origin is from the sociocosmic stopinder known as 'Being-Japan' and his hero-being is 'Saitama' or 'One-Punch Man'.  It has a philosophy, ' ....... of all the terror -of-the-situation, a 'One Punch Finishes All is the ultimate Magic Pill to World Peace'.
Naruto Uzumaki
This type of fantastic kundabuffer superhero being-psyche hydrogens, Naruto Uzumaki, also from Above is an adolescent ninja being who searched and seeked for recognition and dreamt of becoming the Hokage of his Konohakagure or the Leader of his Hidden Leaf Village,  and through a long and difficult inner  journey became, finally, the 7th Hokage.  The source of such arising comes from the inner world of the illustrator being called Masashi Kishimoto also originated from the sociocosmic stopinder known as 'Japan' and the hero-being created by him is 'Naruto'.   The development of this hero thus:   "When Masashi Kishimoto was creating the setting of the Naruto manga, he initially concentrated on the designs for the village of Konohagakure, the primary setting of the series.  He asserts that his design for Konohagakure was created "pretty spontaneously without much thought", but admits that the scenery is based on his home in the Okayama prefecture in Japan.  Kishimoto created Konohagakure without specifying an era or location in the real world, noting that the village is "just a place in his head". Without a specific time period, Kishimoto included modern elements in the series such as convenience stores, movies and CCTV surveillance systems, but specifically excluded projectile weapons and vehicles from the storyline. For reference materials, Kishimoto performs his own research into Japanese culture and alludes to it in his work. In an interview, he commented that he "often visits Japanese gardens and goes to Kabuki performances" for reference material. Kishimoto added that, as Naruto takes place in a "Japanese fantasy world," the creator has to "set certain rules, in a systematic way" so that he could easily "convey the story."  Kishimoto wanted to "draw on" the Chinese zodiac tradition, which had a long-standing presence in Japan; the zodiac hand signs originate from this.  Regarding technology, Kishimoto said that Naruto would not have any firearms.   He said he may include automobiles, aircraft, and "low-processing" computers; Kishimoto specified the computers would "maybe" be eight-bit and that they would "definitely not" be sixteen-bit." (Wikipedia)
 This type of fantastic kundabuffer superhero being-psyche hydrogens, Superman, also from Above was born Kal-El on the planet Krytpton, before being rocketed to Earth as an infant by his scientist father Jo-El, moments before Krypton's destruction.  He was discovered and adopted by a Kansas Farm being-couple and raised as Mr. Kent Clarke and imbued with a strong moral compass.  Very early on he started to display various superhuman abilities, which upon reaching maturity, he resolved to use for the benefit of humanity.
The hydrogens of such creation and conception originated from a short story, 'The Reign of Superman'  written in January 1933 by a Cleveland high school student named Jerry Siegel who together  with his friend and classmate Joe Shuster illustrated the negative being of this superhero, that is, a vagrant who gained vast psyche powers from an experimental drug and used them maliciously for profit and amusement, only to lose them and became vagrant again, ashamed that he would be remembered only as a villian Super-Man, somewhat like a bald-headed notorious Lex Luther being.  So at about the same time, somewhere in 1934, Siegel developed the archetypal positive superhero for which he called this Superman, the real his intended Superman instead of the earlier Super-Man.  The Positive Being and the battle against his Negative Being with the ultimate triumph of the Positive had made the story more marketable during his time.  With more and more improvement of this icon by the beings of America and to the final americanization, this being-psyche hydrogens 'Superman' was finally perfected and canonized-aquariusly into a 'Sacred Super Being' .  Thanks to this savioric dialectical twist of mentation this fantastic kundabuffer superhero, being-Superman, was finally stabilized en masse as a proper gravity-center  psyche hygrogens of Aquarius Origin.  Over a period of many years of influences by active image-builders of this unique 'Superman' , the final stable form of the psyche hydrogens was so to say,  'canonized' or as the Chinese would say - ' Fengshenbang'-ization or 'The Creation and Honoring of All the Fantasy Gods in the Chinese Civilization'  by Xu Zhonglin in the years1368-1644 of the Ming Dynasty of Being-China during the Age of Pisces.  Nay more, the impression foods for this 'fengshenbang'-ization are simply from deep and reflective observing pisceanly of our dear biological beings and nature around the illustrator Xu Zhonglin with high degree of emotional realism.

However, that this current 'canonization' had been done not pisceanly but aquariusly with a higher degree of intellectual realism but this time besides simply from deep and reflective observing pisceanly on the dear existing biological beings and nature, sponsored sociotechnocosmic beings due to science and technology are also included as their impression foods.  In both the cases, the refinement has a common cosmic (psychic) property that leads to the longing urge to be and fantasizing for 'Superheroes' in man himself -  all of them moving in the spirit of and always along the philosophical light of Friedrich Nietzsche's 'Übermensch' in his book , 'Also Sprach Zarathustra' (1883).

More to come !






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